Atomic Cellular Dysfunction
Thursday, February 17th, 2005 | Development, Personal
It isn’t that my organism is self-destructing (much) that I’ve picked this rather funky topic for today’s post, nay, it is far more sinister and dark – it is the topic of a contest that I participated in, together with Noah Adler last month, a contest that was about creating a game in 48 hours to the theme: Atomic Cellular Dysfunction.
We managed to create, within the 48 hours, a lovely game in style with the games of the 80s that we have both grown up on and loved, so without further ado, we bring Atomic Cellular Dysfunction to the world. We hope you will enjoy it as much as we enjoyed PacMan and the other great games of our time.
2 Comments to Atomic Cellular Dysfunction
“We hope you will enjoy it as much as we enjoyed PacMan and the other great games of our time.”
Where else can I read about it?
There are, I’m afraid, no other places you can read about it that I’m aware of. It was just a friendly competition in gamedev.net’s IRC channel on AfterNET. Noah used to have some more information on his blog, but after having moved it a few times I think the post has been deleted.
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